What is 100 Waves Later Tier List ? 100 Waves Later (previously known as Zombie RNG) gives you 10+ different classes, and each one changes how your run plays out. Some classes help you scale fast, survive longer, or clear boss waves easily. Others look decent on paper, but end up wasting your Scrap once the zombie waves start getting serious.
Since unlocking classes takes a lot of Scrap, you don’t want to spend weeks farming just to end up with something that can’t carry past mid-game.
That’s why this 100 Waves Later Class Tier List ranks every class from best to worst, so you can unlock the right ones first.
|100 Waves Later Class Tier List
| Tier | Class | Why It’s In This Tier |
|---|---|---|
| S | Pathfinder | Super Skill upgrades appear more often, so you scale faster than other classes and snowball into late waves. |
| S | Wastelander | Extra hotbar slot + more ammo on every weapon makes it one of the safest and strongest classes for long runs. |
| S | Engineer | Auto-turret gives free damage and control, making it insanely strong for solo play and beginner-friendly. |
| A | Boxer | Best melee class overall, with strong survivability from healing hits and big burst damage through Super Punch. |
| A | Juggernaut | Highest survivability class due to boosted HP and reduced damage from explosions, fire, and radiation threats. |
| A | Pyro | Strong early AoE pressure with Fire Bomb and fire immunity, but damage feels weaker compared to top meta picks. |
| A | Soldier | Reliable gun-focused class with extra damage and reload speed, making it a solid and consistent all-rounder. |
| B | Sharpshooter | Very strong if you only use pistols, but the class feels limited because pistols aren’t top-tier weapons late-game. |
| B | Medic | Great in team runs thanks to Stimshot and faster revives, but solo runs become difficult due to slow early pace. |
| C | Boomer | Explosive builds can clear groups, but the class is expensive and explosive-focused setups can fall off later. |
| C | Warrior | Works only in melee builds and adds little value outside of that, making it too situational for most players. |
| C | Scavenger | Helps with farming scrap and boxes early, but gives no combat power, so you fall behind in harder waves. |
| C | Scientist | Zombie lure utility is weak after nerfs, and the class costs too much Scrap for the value it provides. |
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|Best Classes to Unlock First
If you’re not sure what to unlock next, here’s the smartest order:
- Engineer (best free class + strongest solo value)
- Wastelander (overall strongest all-rounder)
- Pathfinder (best scaling and skill farming)
- Juggernaut or Soldier (safe fallback options)
If you want to go far in 100 Waves Later, your class choice matters a lot more than people think. Scrap is hard to earn, so unlocking the wrong class early can slow your progress massively.
Stick to S-tier classes first, use A-tier classes as backup options, and avoid spending Scrap on C-tier classes unless you’re just experimenting.



