Job Description
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
- Make character concepts.
- Create character portraits.
- Create illustrations.
- Produce complex UI elements.
What you need to succeed:
- Ability to adapt to existing project style.
- Ability to analyze examples and collect suitable references.
- Understanding of “cartoon” style features.
- Knowledge of color theory, anatomy, laws of composition, perspective and other basics.
- Understanding of the logic behind the development of upgrades.
- Relevant experience.
- Ability to work in a team.
What we offer:
- Work remotely from all around the world.
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms.
- A strong team of specialists across different areas — access unique expertise and professional knowledge.
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas.
- Create great games and win the hearts of players.
- Push the boundaries of the game industry and lead the way forward.