2D Artist

March 29, 2025

Job Description

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:

  • Make character concepts.
  • Create character portraits.
  • Create illustrations.
  • Produce complex UI elements.

What you need to succeed:

  • Ability to adapt to existing project style.
  • Ability to analyze examples and collect suitable references.
  • Understanding of “cartoon” style features.
  • Knowledge of color theory, anatomy, laws of composition, perspective and other basics.
  • Understanding of the logic behind the development of upgrades.
  • Relevant experience.
  • Ability to work in a team.

What we offer:

  • Work remotely from all around the world.
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms.
  • A strong team of specialists across different areas — access unique expertise and professional knowledge.
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas.
  • Create great games and win the hearts of players.
  • Push the boundaries of the game industry and lead the way forward.

Location