Technical Designer / Technical Artist

December 8, 2024

Job Description

YOUR RESPONSIBILITIES WILL INCLUDE:

  • Working with 2D content: preparing graphics, slicing, retouching, overpainting, and optimizing processes.
  • Working with 3D content: working with ready-made scenes, visualization, layer-by-layer rendering, working with render elements.
  • Inserting and configuring graphics in Unity.
  • Automating content creation processes.
  • Writing technical documentation and guides.
  • Interacting with developers, visual artists, and animators.

WE EXPECT YOU TO HAVE:

  • Excellent knowledge of Photoshop.
  • Advanced experience with Unity.
  • Experience with Figma.
  • Artistic vision and an understanding of the basics of light and shadow construction.
  • Patience and attention to detail.
  • Basic knowledge of 3D modeling packages (3ds Max + Corona).

It would be a plus if you have:

  • Experience in optimizing game content production.
  • Experience in the gaming industry in related fields.
  • Understanding of animation principles (animation in Spine and 3ds Max).
  • Experience working with shaders.

WHY IT’S AWESOME TO WORK WITH US:

  • Flexible schedule, work from anywhere in the world, contract with Cyprus.
  • Salary paid in currency.
  • Paid vacations and sick leaves, as well as 5 sick days per year.
  • Compensation for medical expenses, psychologist services, partial compensation for sports activities, sports equipment, discounted conditions for English language classes, and other personal gifts and benefits.
  • Compensation for external training and courses, as well as attending professional conferences.
  • Active corporate life: quizzes, sports marathons, contests, cyber tournaments, and much more.