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	<title>Quality Assurance - Gigletter</title>
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		<title>Junior QA Tester</title>
		<link>https://thegigletter.com/job/junior-qa-tester/</link>
					<comments>https://thegigletter.com/job/junior-qa-tester/#respond</comments>
		
		<dc:creator><![CDATA[unity]]></dc:creator>
		<pubDate>Sat, 11 Jul 2026 13:42:33 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35381</guid>

					<description><![CDATA[<p>We are looking for an enthusiastic Junior QA Tester to join our team on-site in Frankfurt and begin their journey in game development quality assurance.&#160; As a Junior QA Tester, you&#8217;ll work closely with experienced QA team members, designers, programmers, artists, and producers to help ensure our players have the best possible experience. You&#8217;ll learn [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/junior-qa-tester/">Junior QA Tester</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>We are looking for an enthusiastic Junior QA Tester to join our team on-site in Frankfurt and begin their journey in game development quality assurance.&nbsp;</p>



<p>As a Junior QA Tester, you&#8217;ll work closely with experienced QA team members, designers, programmers, artists, and producers to help ensure our players have the best possible experience. You&#8217;ll learn how games are tested throughout development, how quality issues are identified and reported, and how QA contributes to building great games.&nbsp;</p>



<h4 class="wp-block-heading">What You&#8217;ll Do</h4>



<ul class="wp-block-list">
<li>Execute assigned test cases and testing tasks under the guidance of senior team members. </li>



<li>Test new features, content, gameplay systems, and fixes throughout development. </li>



<li>Identify, reproduce, and document issues clearly and accurately.  </li>



<li>Perform regression testing to verify fixes and ensure existing functionality remains stable.  </li>



<li>Learn QA tools, workflows, and testing methodologies used throughout development.  </li>



<li>Maintain accurate records of testing activity and results.  </li>



<li>Communicate progress, questions, and blockers clearly to the QA team.  </li>



<li>Participate in team meetings, playtests, and development discussions where appropriate. </li>



<li>Support the wider QA team in maintaining high quality standards across the project. </li>
</ul>



<h4 class="wp-block-heading">What You Bring</h4>



<ul class="wp-block-list">
<li>A passion for games and an interest in how they are developed. </li>



<li>Strong attention to detail and a willingness to learn. </li>



<li>Good written and verbal English communication skills.  </li>



<li>A methodical approach to problem solving and investigation.  </li>



<li>Ability to work effectively as part of a team.  </li>



<li>Positive attitude, reliability, and eagerness to develop new skills. </li>



<li>Comfortable receiving feedback and applying it constructively.  </li>
</ul>



<h4 class="wp-block-heading">Nice To Have (Not Required)</h4>



<ul class="wp-block-list">
<li>Previous experience in QA, game testing, customer support, or a similar role. </li>



<li>Familiarity with bug tracking tools or QA processes. </li>



<li>Knowledge of game development pipelines or production workflows.  </li>



<li>Experience with game editors, modding tools, or technical hobbies.  </li>



<li>Familiarity with Hunt: Showdown.  </li>



<li>Basic scripting, coding, or technical troubleshooting knowledge.  </li>



<li>Basic 3D modelling or games art pipelines </li>
</ul>



<h4 class="wp-block-heading">What you can expect from us</h4>



<p><strong>Career Path&nbsp;</strong></p>



<p>Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.&nbsp;</p>



<p><strong>Relocation&nbsp;Support&nbsp;</strong></p>



<p>We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.&nbsp;</p>



<p>You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).</p>



<p><strong>Company Apartment&nbsp;</strong></p>



<p>To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.</p>



<p><strong>Public Transport Pass&nbsp;</strong></p>



<p>Discover Frankfurt by bus, tram and metro – free of charge.</p>



<p><strong>Gym Card&nbsp;</strong></p>



<p>A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.</p>



<p><strong>State-of-the-art Office</strong></p>



<p>We’ve recently moved into a brand-new, modern office located in the heart of Frankfurt. Our new workspace is designed to inspire creativity and collaboration, with open areas, quiet zones, and top-tier facilities — all just steps away from public transport, restaurants, bars and cultural hotspots.</p>



<p><strong>Hybrid Working</strong><br>We believe in the value of in-person collaboration while also supporting flexibility. Our hybrid working model includes three days per week in the office and the option to work remotely up to two days per week, unless role-specific requirements or business needs require you to be on site.</p>



<p><strong>Equal Opportunity &amp; Inclusion</strong></p>



<p>We’re building a workplace where everyone belongs. We welcome people of all backgrounds and identities and are proud to be a truly global team, with employees from over 42 countries contributing their ideas, cultures, and perspectives every day.</p>



<p><strong>German Classes&nbsp;</strong></p>



<p>Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.&nbsp;</p>



<p><strong>Events</strong></p>



<p>Join us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more!</p>



<p><strong>Vacation Days&nbsp;</strong></p>



<p>At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off.&nbsp;</p>
<p>The post <a href="https://thegigletter.com/job/junior-qa-tester/">Junior QA Tester</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">35381</post-id>	</item>
		<item>
		<title>Senior QA Engineer (UE5, PC/Console)</title>
		<link>https://thegigletter.com/job/senior-qa-engineer-ue5-pc-console/</link>
					<comments>https://thegigletter.com/job/senior-qa-engineer-ue5-pc-console/#respond</comments>
		
		<dc:creator><![CDATA[synergy-games]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 09:48:25 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35351</guid>

					<description><![CDATA[<p>Nekki&#160;is a game development studio with over&#160;20 years&#160;of experience. We create games for&#160;mobile, PC, and consoles, focusing on product quality and player experience.The&#160;Shadow Fight&#160;series and&#160;Vector&#160;have been downloaded over&#160;1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles:&#160;SPINE&#160;and&#160;Fight Me. We are currently looking for a&#160;QA Engineer&#160;to [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/senior-qa-engineer-ue5-pc-console/">Senior QA Engineer (UE5, PC/Console)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><strong>Nekki</strong>&nbsp;is a game development studio with over&nbsp;<strong>20 years</strong>&nbsp;of experience. We create games for&nbsp;<strong>mobile, PC, and consoles</strong>, focusing on product quality and player experience.<br>The&nbsp;<strong>Shadow Fight</strong>&nbsp;series and&nbsp;<strong>Vector</strong>&nbsp;have been downloaded over&nbsp;<strong>1 billion times</strong>, and we continue to grow and support these franchises. At the same time, we’re building new titles:&nbsp;<strong>SPINE</strong>&nbsp;and&nbsp;<strong>Fight Me</strong>.</p>



<p>We are currently looking for a&nbsp;<strong>QA Engineer</strong>&nbsp;to join the team of our upcoming PC/console project&nbsp;<strong>SPINE</strong>.</p>



<p><strong>SPINE</strong>&nbsp;is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts.&nbsp;<strong>It’s a third-person beat’em’up with a full set of PC gaming features</strong>, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.</p>



<h4 class="wp-block-heading">Responsibilities:</h4>



<ul class="wp-block-list">
<li>Test all functionality, including gameplay systems, physics, materials, AI, and levels</li>



<li>Participate in continuous Smoke and Regression testing</li>



<li>Contribute to test summary reports</li>



<li>Develop and maintain checklists/test cases</li>



<li>Collect performance data using Unreal Insights</li>



<li>Collaborate with development teams, game/level designers, etc.</li>



<li>Participate in Exploratory testing</li>



<li>Actively contribute to improvement of testing processes</li>
</ul>



<h4 class="wp-block-heading">What we are looking for:</h4>



<ul class="wp-block-list">
<li>At least 4 years of experience in testing video games on Unreal Engine</li>



<li>Understanding of the fundamental principles of performance testing and optimization of game systems</li>



<li>Understanding of the basics of game development and testing on Unreal Engine</li>



<li>Experience in testing core functionality, such as gameplay systems and physics</li>



<li>Proficiency in using testing tools in Unreal Engine, including Unreal Editor, logging, and debugging tools</li>



<li>Skills in writing and executing test cases and test plans for various game systems and features</li>



<li>Experience with task and bug tracking systems like Jira</li>



<li>Ability to analyze and document issues using detailed descriptions, screenshots, and video materials</li>



<li>A desire to learn new technologies and testing methods in the context of Unreal Engine</li>
</ul>
<p>The post <a href="https://thegigletter.com/job/senior-qa-engineer-ue5-pc-console/">Senior QA Engineer (UE5, PC/Console)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">35351</post-id>	</item>
		<item>
		<title>QA Lead</title>
		<link>https://thegigletter.com/job/qa-lead/</link>
					<comments>https://thegigletter.com/job/qa-lead/#respond</comments>
		
		<dc:creator><![CDATA[growe]]></dc:creator>
		<pubDate>Wed, 03 Jun 2026 09:32:53 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35329</guid>

					<description><![CDATA[<p>Mob Entertainment&#160;is a startup multimedia studio that is best known for our hit indie horror game &#8220;Poppy Playtime&#8221;.&#160; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.&#160;&#160;To give a taste of our brand&#8217;s popularity, more than 100 billion YouTube views of Poppy Playtime [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/qa-lead/">QA Lead</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><strong>Mob Entertainment&nbsp;</strong>is a startup multimedia studio that is best known for our hit indie horror game &#8220;<strong>Poppy Playtime&#8221;</strong>.&nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.&nbsp;&nbsp;<strong>To give a taste of our brand&#8217;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game&#8217;s launch 4 years ago.&nbsp;</strong></p>



<h4 class="wp-block-heading">About the Role</h4>



<p>We are looking for an experienced and highly organized QA Lead to help drive quality across our games and development pipelines. This role is responsible for leading day-to-day QA efforts, coordinating testing initiatives across disciplines, mentoring testers, and ensuring a polished player experience from development through release.</p>



<p>The ideal candidate has a strong background in game testing, leadership experience, excellent communication skills, and a passion for delivering high-quality gameplay experiences. Experience working on console and PC titles in Unreal Engine environments is highly valued.</p>



<p>At a studio like Mob Entertainment, the QA Lead plays a critical role in supporting fast-moving development teams while maintaining high standards for functionality, usability, stability, and player experience.</p>



<h4 class="wp-block-heading">Responsibilities</h4>



<h4 class="wp-block-heading">Team Leadership &amp; Coordination</h4>



<ul class="wp-block-list">
<li>Lead and support a team of QA testers across daily testing operations</li>



<li>Assign testing coverage based on project priorities, risk areas, and milestones</li>



<li>Mentor junior and mid-level QA team members through coaching and feedback</li>



<li>Help establish testing standards, workflows, and best practices</li>



<li>Collaborate closely with Production to maintain testing schedules and milestone readiness</li>
</ul>



<h4 class="wp-block-heading">Testing &amp; Quality Oversight</h4>



<ul class="wp-block-list">
<li>Create and execute comprehensive test plans, test cases, and regression testing strategies</li>



<li>Oversee functional, gameplay, compliance, and compatibility testing efforts</li>



<li>Identify, document, reproduce, and prioritize bugs using tracking tools such as Jira</li>



<li>Ensure bugs contain clear reproduction steps, severity assessments, and supporting documentation</li>



<li>Validate bug fixes and monitor recurring issue trends</li>
</ul>



<h4 class="wp-block-heading">Cross-Disciplinary Collaboration</h4>



<ul class="wp-block-list">
<li>Partner with Designers, Engineers, Artists, and Producers to improve development quality</li>



<li>Participate in sprint planning, milestone reviews, and release readiness discussions</li>



<li>Advocate for player experience and usability across all stages of development</li>



<li>Communicate quality risks, blockers, and testing status clearly to stakeholders</li>
</ul>



<h4 class="wp-block-heading">Process Improvement</h4>



<ul class="wp-block-list">
<li>Help improve QA workflows, reporting structures, and testing efficiency</li>



<li>Support implementation of automation tools and telemetry where appropriate</li>



<li>Assist with certification preparation and submission processes for console platforms</li>



<li>Contribute to postmortems and continuous improvement initiatives</li>
</ul>



<h4 class="wp-block-heading">Qualifications</h4>



<h4 class="wp-block-heading">Required</h4>



<ul class="wp-block-list">
<li>4+ years of experience in game QA, with at least 1–2 years in a leadership or senior capacity</li>



<li>Experience testing PC and Console games through multiple development cycles</li>



<li>Strong understanding of bug tracking systems such as Jira, TestRail, or similar tools</li>



<li>Excellent written and verbal communication skills</li>



<li>Strong organizational and prioritization abilities in fast-paced environments</li>



<li>Ability to work cross-functionally with both technical and creative teams</li>



<li>Passion for games and high-quality player experiences</li>
</ul>



<h4 class="wp-block-heading">Preferred</h4>



<ul class="wp-block-list">
<li>Experience working with Unreal Engine pipelines</li>



<li>Familiarity with certification requirements for PlayStation, Xbox, and Nintendo platforms</li>



<li>Experience with multiplayer, live-service, or cross-platform titles</li>



<li>Knowledge of QA automation tools or scripting basics</li>



<li>Horror, action, or cinematic game development experience</li>



<li>Experience supporting distributed or remote development teams</li>
</ul>



<h4 class="wp-block-heading">What Success Looks Like</h4>



<ul class="wp-block-list">
<li>High-quality builds with reduced regression issues</li>



<li>Clear and actionable bug reporting across teams</li>



<li>Efficient testing coverage during milestones and releases</li>



<li>Strong communication between QA and development teams</li>



<li>Continuous improvement of QA processes and player experience standards</li>
</ul>



<h4 class="wp-block-heading">Why Join Us</h4>



<ul class="wp-block-list">
<li>Work on unique and highly recognizable gaming IPs</li>



<li>Collaborative and creative studio culture</li>



<li>Opportunity to influence game quality from early development through launch</li>



<li>Flexible work environment with passionate developers and creators</li>



<li>Competitive compensation, benefits, and growth opportunities</li>
</ul>



<p>Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.</p>



<p>Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.</p>
<p>The post <a href="https://thegigletter.com/job/qa-lead/">QA Lead</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">35329</post-id>	</item>
		<item>
		<title>QA engineer (Unity, Mobile)</title>
		<link>https://thegigletter.com/job/qa-engineer-unity-mobile/</link>
					<comments>https://thegigletter.com/job/qa-engineer-unity-mobile/#respond</comments>
		
		<dc:creator><![CDATA[synergy-games]]></dc:creator>
		<pubDate>Sat, 23 May 2026 15:35:44 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35316</guid>

					<description><![CDATA[<p>Nekki&#160;is a game development studio with over&#160;20 years&#160;of experience. We create games for&#160;mobile, PC, and consoles, focusing on product quality and player experience.The&#160;Shadow Fight&#160;series and&#160;Vector&#160;have been downloaded over&#160;1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles:&#160;SPINE&#160;and&#160;Fight Me. We are looking for a&#160;QA Engineer&#160;to join [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-unity-mobile/">QA engineer (Unity, Mobile)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><strong>Nekki</strong>&nbsp;is a game development studio with over&nbsp;<strong>20 years</strong>&nbsp;of experience. We create games for&nbsp;<strong>mobile, PC, and consoles</strong>, focusing on product quality and player experience.<br>The&nbsp;<strong>Shadow Fight</strong>&nbsp;series and&nbsp;<strong>Vector</strong>&nbsp;have been downloaded over&nbsp;<strong>1 billion times</strong>, and we continue to grow and support these franchises. At the same time, we’re building new titles:&nbsp;<strong>SPINE</strong>&nbsp;and&nbsp;<strong>Fight Me</strong>.</p>



<p>We are looking for a&nbsp;<strong>QA Engineer</strong>&nbsp;to join the&nbsp;<strong>Shadow Fight 2</strong>&nbsp;team.</p>



<p><strong>Shadow Fight 2&nbsp;</strong>is a nail-biting mix of Fighting and RPG genres. It gives you an opportunity to equip countless lethal weapons and armor, and features dozens of lifelike martial arts techniques.<br>As the story progresses, you will face an army of unique enemies and defy hazardous bosses.</p>



<h4 class="wp-block-heading">Responsibilities:</h4>



<ul class="wp-block-list">
<li>Test game features and functionality</li>



<li>Create test cases and monitoring their execution</li>



<li>Perform regression testing</li>



<li>Analyze test results and provide clear, concise conclusions</li>
</ul>



<h4 class="wp-block-heading">What we are looking for:</h4>



<ul class="wp-block-list">
<li>At least 2 years of experience in game testing</li>



<li>Ability to clearly document issues and report results to the team</li>
</ul>



<h4 class="wp-block-heading">Will be a plus:</h4>



<ul class="wp-block-list">
<li>Bachelor’s degree in Computer Science, Programming, Analytics, or a related field</li>



<li>Knowledge of Git (working with remote repositories, committing and pushing changes)</li>



<li>Experience with Jira (creating well-structured issues, attaching relevant information such as logs, screenshots, and videos)</li>



<li>Android: ability to set up Android Studio, analyze logs, use the console to investigate issues</li>



<li>iOS: installing builds via Xcode, recording videos and taking screenshots on devices</li>



<li>Basic understanding or practical experience with Scrum / Agile methodologies</li>
</ul>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-unity-mobile/">QA engineer (Unity, Mobile)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">35316</post-id>	</item>
		<item>
		<title>QA Engineer (UE5, PC/Console)</title>
		<link>https://thegigletter.com/job/qa-engineer-ue5-pc-console/</link>
					<comments>https://thegigletter.com/job/qa-engineer-ue5-pc-console/#respond</comments>
		
		<dc:creator><![CDATA[synergy-games]]></dc:creator>
		<pubDate>Sat, 23 May 2026 15:34:38 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35315</guid>

					<description><![CDATA[<p>Nekki&#160;is a game development studio with over&#160;20 years&#160;of experience. We create games for&#160;mobile, PC, and consoles, focusing on product quality and player experience.The&#160;Shadow Fight&#160;series and&#160;Vector&#160;have been downloaded over&#160;1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles:&#160;SPINE&#160;and&#160;Fight Me. We are currently looking for a&#160;QA Engineer&#160;to [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-ue5-pc-console/">QA Engineer (UE5, PC/Console)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><strong>Nekki</strong>&nbsp;is a game development studio with over&nbsp;<strong>20 years</strong>&nbsp;of experience. We create games for&nbsp;<strong>mobile, PC, and consoles</strong>, focusing on product quality and player experience.<br>The&nbsp;<strong>Shadow Fight</strong>&nbsp;series and&nbsp;<strong>Vector</strong>&nbsp;have been downloaded over&nbsp;<strong>1 billion times</strong>, and we continue to grow and support these franchises. At the same time, we’re building new titles:&nbsp;<strong>SPINE</strong>&nbsp;and&nbsp;<strong>Fight Me</strong>.</p>



<p>We are currently looking for a&nbsp;<strong>QA Engineer</strong>&nbsp;to join the team of our upcoming PC/console project&nbsp;<strong>SPINE</strong>.</p>



<p><strong>SPINE</strong>&nbsp;is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts.&nbsp;<strong>It’s a third-person beat’em’up with a full set of PC gaming features</strong>, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.</p>



<h4 class="wp-block-heading">Responsibilities:</h4>



<ul class="wp-block-list">
<li>Test all functionality, including gameplay systems, physics, materials, AI, and levels</li>



<li>Participate in continuous Smoke and Regression testing</li>



<li>Contribute to test summary reports</li>



<li>Develop and maintain checklists/test cases</li>



<li>Collect performance data using Unreal Insights</li>



<li>Collaborate with development teams, game/level designers, etc.</li>



<li>Participate in Exploratory testing</li>



<li>Actively contribute to improvement of testing processes</li>
</ul>



<h4 class="wp-block-heading">What we are looking for:</h4>



<ul class="wp-block-list">
<li>At least 2 years of experience in testing video games on Unreal Engine</li>



<li>Understanding of the fundamental principles of performance testing and optimization of game systems</li>



<li>Understanding of the basics of game development and testing on Unreal Engine</li>



<li>Experience in testing core functionality, such as gameplay systems and physics</li>



<li>Proficiency in using testing tools in Unreal Engine, including Unreal Editor, logging, and debugging tools</li>



<li>Skills in writing and executing test cases and test plans for various game systems and features</li>



<li>Experience with task and bug tracking systems like Jira</li>



<li>Ability to analyze and document issues using detailed descriptions, screenshots, and video materials</li>



<li>A desire to learn new technologies and testing methods in the context of Unreal Engine</li>
</ul>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-ue5-pc-console/">QA Engineer (UE5, PC/Console)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35315</post-id>	</item>
		<item>
		<title>QA Engineer (12-months Contract)</title>
		<link>https://thegigletter.com/job/qa-engineer-12-months-contract/</link>
					<comments>https://thegigletter.com/job/qa-engineer-12-months-contract/#respond</comments>
		
		<dc:creator><![CDATA[tactic-studios]]></dc:creator>
		<pubDate>Fri, 22 May 2026 06:04:10 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35312</guid>

					<description><![CDATA[<p>AppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end software and AI solutions for businesses to reach, monetize and grow their global audiences. For more information about AppLovin, visit:&#160;www.applovin.com. To deliver on this mission, our global team is composed of team members with life experiences, backgrounds, [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-12-months-contract/">QA Engineer (12-months Contract)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>AppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end software and AI solutions for businesses to reach, monetize and grow their global audiences. For more information about AppLovin, visit:&nbsp;<a href="http://www.applovin.com/">www.applovin.com</a>.</p>



<p>To deliver on this mission, our global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our developers and customers around the world. At AppLovin, we are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.</p>



<p>Fortune recognizes AppLovin as one of the Best Workplaces in the Bay Area, and the company has been a Certified Great Place to Work for the last four years (2021-2024). Check out the rest of our awards&nbsp;<a href="https://www.applovin.com/jobs/">HERE</a>.</p>



<p>As a QA Engineer for this venture, you will safeguard the quality and reliability of our next generation social platform. You will design and implement comprehensive testing strategies spanning both manual validation and automated frameworks to ensure seamless media delivery, real time social interactions, and a flawless user experience. Your day will involve rapidly validating MVPs for our Creator and Content Operation platforms, moving fast without breaking the user experience. You will drive the quality direction of our platform by collaborating closely with product managers, backend engineers, and AI teams to translate ambitious ideas into stable, production ready features.</p>



<h4 class="wp-block-heading">【The Impact You&#8217;ll Make】</h4>



<ul class="wp-block-list">
<li><strong>Validate Creator &amp; Ops Platforms:</strong> Establish rigorous testing workflows and test plans for our high velocity creator ecosystem and internal content operation tools.</li>



<li><strong>Build Automation Frameworks:</strong> Design, develop, and maintain scalable automated test suites across APIs and user interfaces to accelerate our regression testing.</li>



<li><strong>Ensure End to End Quality:</strong> Perform deep functional, integration, and performance testing on core services supporting media processing, high concurrency content delivery, and real time social features.</li>



<li><strong>Drive Quality at Speed:</strong> Partner closely with developers and product managers to catch bugs early in the development lifecycle, enabling rapid MVP releases without sacrificing platform stability.</li>



<li><strong>Guard Platform Integrity &amp; UX:</strong> Validate content ecosystem safety mechanisms, notification systems, and real time engagement features including messaging and live interactions to guarantee an intuitive, high quality user experience.</li>



<li><strong>Optimize QA Infrastructure:</strong> Continually improve our testing tools, environments, and CI/CD integration to enhance overall engineering efficiency.</li>
</ul>



<h4 class="wp-block-heading">【Who You Are】</h4>



<ul class="wp-block-list">
<li>1+ years of QA engineering experience, with a track record of testing applications and building automated test suites in a fast paced environment.</li>



<li><strong>Automation Savvy:</strong> Proficiency in writing automated test scripts using at least one major language such as Python, Java, or JavaScript and modern testing frameworks like Selenium, Appium, or Playwright.</li>



<li><strong>Fast &amp; Adaptable:</strong> You thrive in a startup setting and are comfortable balancing comprehensive test coverage with the reality of high velocity speed to market product cycles.</li>



<li><strong>Product &amp; UX Mindset:</strong> You do not just look for broken code; you care deeply about the end to end user experience and ensure features work intuitively for creators and operations teams alike.</li>



<li><strong>Technical Deep Dive:</strong> Strong experience with API testing using Postman or RestAssured, web and mobile inspection, log analysis, and database verification to isolate and root cause defects.</li>



<li><strong>Collaborative &amp; Scrappy:</strong> Proven ability to own the QA lifecycle from design to release, working comfortably alongside backend and product teams in an agile environment.</li>
</ul>



<h4 class="wp-block-heading">【Bonus Qualifications】</h4>



<ul class="wp-block-list">
<li>Experience testing mobile applications for iOS and Android and managing mobile release pipelines.</li>



<li>Familiarity with performance, load, and scalability testing tools like JMeter or Locust.</li>



<li>Knowledge of video streaming protocols, media processing pipelines, or WebSockets and real time communication.</li>



<li>Experience integrating automated tests directly into CI/CD pipelines using GitLab, GitHub Actions, or Jenkins.</li>
</ul>



<h4 class="wp-block-heading">【Why Join This Venture】</h4>



<p>This is a startup within a proven industry leader. You&#8217;ll get the ideal combination of a startup&#8217;s autonomy, impact, and velocity with the resources, stability, and expertise of AppLovin. As a QA engineer, you&#8217;ll have unparalleled ownership over our testing architecture and the opportunity to build quality processes from the ground up for systems that will serve millions of users. You&#8217;ll work with cutting-edge technologies while solving unique challenges in social networking and AI-driven content discovery. Join our small, mission-driven team and help create the next growth story from scratch.</p>



<p>AppLovin has become aware of a scam targeting jobseekers with fake “app optimization” and similar roles.&nbsp;&nbsp;We do not ask our candidates to download apps or make any form of payment(s).&nbsp;AppLovin works with applicants through our Careers page and&nbsp;<a href="http://applovin.com/" target="_blank" rel="noreferrer noopener">applovin.com</a>&nbsp;email addresses. If you are contacted through other unofficial channels&nbsp;(such as WhatsApp or Telegram) or asked to download an app or make a payment, these contacts are&nbsp;not legitimate. Confirm the information&nbsp;<a href="https://www.applovin.com/jobs" target="_blank" rel="noreferrer noopener">here</a>&nbsp;and&nbsp;<a href="mailto:jobs@applovin.com" target="_blank" rel="noreferrer noopener">contact us</a>&nbsp;directly with any questions.</p>



<p>AppLovin is proud to be an equal opportunity employer that is committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics. Learn more about EEO rights as an applicant&nbsp;<a href="https://www.eeoc.gov/employers/eeo-law-poster" target="_blank" rel="noreferrer noopener">here</a>.</p>



<p>If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send us a request at accommodations@applovin.com.</p>



<p>AppLovin will consider for employment all qualified applicants with criminal histories in a manner consistent with applicable law.&nbsp; If you’re applying for a position in California, learn more&nbsp;<a href="https://calcivilrights.ca.gov/fair-chance-act/" target="_blank" rel="noreferrer noopener">here</a>.</p>



<p>To support an efficient and fair hiring process, we may use technology-assisted tools, including artificial intelligence (AI), to help identify and evaluate candidates. All hiring decisions are ultimately made by human reviewers.</p>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-12-months-contract/">QA Engineer (12-months Contract)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35312</post-id>	</item>
		<item>
		<title>Senior QA Analyst (Project Hire)</title>
		<link>https://thegigletter.com/job/senior-qa-analyst-project-hire/</link>
					<comments>https://thegigletter.com/job/senior-qa-analyst-project-hire/#respond</comments>
		
		<dc:creator><![CDATA[]]></dc:creator>
		<pubDate>Tue, 05 May 2026 19:27:44 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35246</guid>

					<description><![CDATA[<p>That&#8217;s No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/senior-qa-analyst-project-hire/">Senior QA Analyst (Project Hire)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>That&#8217;s No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.</p>



<p>We are looking for a&nbsp;Senior Quality Assurance Analyst&nbsp;with a strong&nbsp;player&nbsp;focus for&nbsp;a AAA&nbsp;title.&nbsp;Senior Quality Assurance Analyst&nbsp;will&nbsp;assist&nbsp;the&nbsp;QA Manager&nbsp;with&nbsp;team leadership,&nbsp;testing,&nbsp;and test plan creation at That&#8217;s No Moon. You will work&nbsp;to help&nbsp;maintain&nbsp;a highly collaborative, transparent culture that is safe, and values innovation, diversity, and work-life balance. You will collaborate with other disciplines to create test plans for features, tools, and workflows to ensure&nbsp;development&nbsp;of a&nbsp;high quality&nbsp;game.&nbsp;</p>



<h4 class="wp-block-heading">Responsibilities:&nbsp;</h4>



<ul class="wp-block-list">
<li>Assist leading the QA team with the production of a AAA game </li>



<li>Build and execute test plans for features and workflows </li>



<li>Work with outsource QA to execute the testing of features and workflows, with test plans and ad-hoc approaches </li>



<li>Develop reports to update the studio on status of testing </li>



<li>Regularly communicate with content creators, engineers, production, and QA leadership </li>



<li>Create JIRAs to address deficiencies in the quality of the game </li>



<li>Assist in triaging JIRAs (and validating JIRAs created from outsource QA) </li>



<li>Assist QA leadership in defining QA processes </li>



<li>Write and maintain relevant documentation </li>



<li>Attend meetings to inform the QA team for specific pillars of the game </li>
</ul>



<h4 class="wp-block-heading">Requirements &amp; Skills:&nbsp;</h4>



<ul class="wp-block-list">
<li>Shipped at least one game in a QA capacity. </li>



<li>5 years of relevant Quality Assurance experience </li>



<li>Technical art expertise with a strong understanding of the engineering behind graphical issues </li>



<li>Performance testing experience, including Unreal Insights, telemetry capture, and multi‑platform stress testing </li>



<li>Experience as a people leader </li>



<li>Experience developing test plans from project goals and executing them. </li>



<li>Experience working with offsite testing teams </li>



<li>Unreal Engine experience. </li>



<li>(Bonus) Experience working with an outsource team. </li>



<li>(Bonus) JIRA and Testmo or test case repository experience </li>
</ul>



<h4 class="wp-block-heading">Qualities:&nbsp;</h4>



<ul class="wp-block-list">
<li>Ability to understand and convey high level vision. </li>



<li>Work independently with minimal direction. </li>



<li>Excellent communication skills visually, verbally and written. </li>



<li>Good conflict resolution abilities across the varied disciplines. </li>
</ul>



<p><em>(This is a temporary “Project Hire” position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)</em></p>



<p><em>TNM considers a number of factors when determining each role&#8217;s base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.</em></p>



<p><em>The estimated base pay range for this role is: $84,000 &#8211; $109,000</em></p>



<p><em>TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.</em></p>



<p><em>That&#8217;s No Moon is an equal opportunity&nbsp;employer&nbsp;and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.&nbsp;</em></p>
<p>The post <a href="https://thegigletter.com/job/senior-qa-analyst-project-hire/">Senior QA Analyst (Project Hire)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35246</post-id>	</item>
		<item>
		<title>QA Coordinator</title>
		<link>https://thegigletter.com/job/qa-coordinator/</link>
					<comments>https://thegigletter.com/job/qa-coordinator/#respond</comments>
		
		<dc:creator><![CDATA[ruckus-games]]></dc:creator>
		<pubDate>Tue, 05 May 2026 19:11:56 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35243</guid>

					<description><![CDATA[<p>We’re deep into development on Mortal Shell II, the next chapter in our action-RPG franchise. As production continues to scale, we’re working closely with external QA partners to support testing across the game. To help keep everything aligned and effective, we’re looking for a freelance QA Coordinator to bring structure and consistency to the process. [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/qa-coordinator/">QA Coordinator</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>We’re deep into development on Mortal Shell II, the next chapter in our action-RPG franchise. As production continues to scale, we’re working closely with external QA partners to support testing across the game. To help keep everything aligned and effective, we’re looking for a freelance QA Coordinator to bring structure and consistency to the process.</p>



<h4 class="wp-block-heading">About the Role:</h4>



<p>In this role, you’ll connect external QA vendors and our internal developers. In addition to some hands-on testing, this role is focused on oversight, and coordination of the QA process itself. You’ll review and validate incoming QA reports, organize and prioritize issues, and make sure feedback is clearly communicated and actionable for the team.</p>



<p>Your work will help maintain a high standard of quality while keeping communication tight and priorities clear across teams. The ideal candidate is highly organized, detail-oriented, and comfortable managing multiple streams of information, someone who can spot inconsistencies and make sure nothing falls through the cracks.</p>



<h4 class="wp-block-heading">What You’ll Do:</h4>



<ul class="wp-block-list">
<li>Coordinate with external QA teams to ensure testing is thorough and on track</li>



<li>Review and validate incoming QA reports for clarity, accuracy, and relevance</li>



<li>Connect external QA findings with internal teams (design, production, etc.)</li>



<li>Verify and retest bugs reported by external QA across multiple platforms</li>



<li>Help prioritize issues and ensure they’re properly documented and actionable</li>



<li>Maintain clear tracking of bugs, feedback, and progress across teams</li>



<li>Identify gaps or inconsistencies in QA coverage and flag them early</li>
</ul>



<h4 class="wp-block-heading">We’re Looking for Someone Who:</h4>



<ul class="wp-block-list">
<li>Has strong organizational and project management skills</li>



<li>Has experience working with QA teams (games pipelines preferred)</li>



<li>Is able to to translate QA feedback into clear, actionable tasks for internal teams</li>



<li>Is comfortable working with external partners and keeping communication flowing</li>



<li>Is experienced with bug tracking tools and workflows</li>
</ul>



<h4 class="wp-block-heading">Contract Details:</h4>



<ul class="wp-block-list">
<li>Freelance / short-term contract</li>



<li>Immediate start</li>



<li>Fast turnaround required</li>



<li>Remote-friendly</li>
</ul>
<p>The post <a href="https://thegigletter.com/job/qa-coordinator/">QA Coordinator</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35243</post-id>	</item>
		<item>
		<title>QA Engineer (iGaming)</title>
		<link>https://thegigletter.com/job/qa-engineer-igaming/</link>
					<comments>https://thegigletter.com/job/qa-engineer-igaming/#respond</comments>
		
		<dc:creator><![CDATA[]]></dc:creator>
		<pubDate>Sun, 03 May 2026 18:39:21 +0000</pubDate>
				<guid isPermaLink="false">https://thegigletter.com/?post_type=job_listing&#038;p=35233</guid>

					<description><![CDATA[<p>iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies. Our #ilogos_team unites professionals [&#8230;]</p>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-igaming/">QA Engineer (iGaming)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.<br><br>Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.</p>



<ul class="wp-block-list">
<li>Make your personal contribution to the games millions of people are playing;</li>



<li>Develop yourself professionally in an atmosphere of trust and support;</li>



<li>Work remotely from anywhere in the world on your own schedule;</li>



<li>Get your support from teammates and the company.</li>
</ul>



<p>We’re looking for a&nbsp;<strong>QA</strong>&nbsp;who doesn’t just test functionality, but can also evaluate&nbsp;<strong>gameplay and UX</strong>.<br>It’s important that the candidate looks at the product not only from a “does it work?” perspective, but also as a player:</p>



<ul class="wp-block-list">
<li>is it clear what’s happening</li>



<li>is it intuitive to use</li>



<li>is it engaging or not</li>
</ul>



<h4 class="wp-block-heading">What we’re looking for:</h4>



<ul class="wp-block-list">
<li>1-2+ years of QA experience</li>



<li>Experience testing web or mobile products</li>



<li>Understanding of basic UX / usability principles</li>



<li>Strong attention to detail and structured thinking</li>



<li>Ability to think from a user perspective</li>



<li>Willingness to analyze not only “does it work” but also “is it clear and intuitive”</li>
</ul>



<h4 class="wp-block-heading">Nice to have:</h4>



<ul class="wp-block-list">
<li>Experience in game development or iGaming (slots, crash, casual games)</li>



<li>Interest in games and understanding of what makes them engaging</li>



<li>Basic understanding of game mechanics and metrics (high-level only)</li>
</ul>



<h4 class="wp-block-heading">We are NOT looking for:</h4>



<ul class="wp-block-list">
<li>QA who only follows checklists</li>



<li>No interest in games or gameplay</li>



<li>No understanding of UX</li>



<li>Lack of initiative and critical thinking</li>
</ul>



<h4 class="wp-block-heading">What the role is about:</h4>



<ul class="wp-block-list">
<li>Test game mechanics (slots, crash games)</li>



<li>Verify different game modes and scenarios</li>



<li>Identify bugs and unstable edge cases</li>



<li>Evaluate UX: clarity, usability, interface logic</li>



<li>Assess gameplay: pacing, engagement, overall feel</li>



<li>Validate basic client-server interactions</li>



<li>Provide product feedback (not only bug reports, but also quality and gameplay insights)</li>
</ul>



<p><strong>Working conditions:</strong><br><br>Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust &amp; Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:</p>



<ul class="wp-block-list">
<li>Work remotely from anywhere in the world.</li>



<li>Part-time engagement with possibility of extension.</li>



<li>Flexible working hours.</li>
</ul>
<p>The post <a href="https://thegigletter.com/job/qa-engineer-igaming/">QA Engineer (iGaming)</a> appeared first on <a href="https://thegigletter.com">Gigletter</a>.</p>
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